Hunyuan3D 2.0:为高分辨率纹理3D资产生成扩展扩散模型
Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation
January 21, 2025
作者: Zibo Zhao, Zeqiang Lai, Qingxiang Lin, Yunfei Zhao, Haolin Liu, Shuhui Yang, Yifei Feng, Mingxin Yang, Sheng Zhang, Xianghui Yang, Huiwen Shi, Sicong Liu, Junta Wu, Yihang Lian, Fan Yang, Ruining Tang, Zebin He, Xinzhou Wang, Jian Liu, Xuhui Zuo, Zhuo Chen, Biwen Lei, Haohan Weng, Jing Xu, Yiling Zhu, Xinhai Liu, Lixin Xu, Changrong Hu, Tianyu Huang, Lifu Wang, Jihong Zhang, Meng Chen, Liang Dong, Yiwen Jia, Yulin Cai, Jiaao Yu, Yixuan Tang, Hao Zhang, Zheng Ye, Peng He, Runzhou Wu, Chao Zhang, Yonghao Tan, Jie Xiao, Yangyu Tao, Jianchen Zhu, Jinbao Xue, Kai Liu, Chongqing Zhao, Xinming Wu, Zhichao Hu, Lei Qin, Jianbing Peng, Zhan Li, Minghui Chen, Xipeng Zhang, Lin Niu, Paige Wang, Yingkai Wang, Haozhao Kuang, Zhongyi Fan, Xu Zheng, Weihao Zhuang, YingPing He, Tian Liu, Yong Yang, Di Wang, Yuhong Liu, Jie Jiang, Jingwei Huang, Chunchao Guo
cs.AI
摘要
我们介绍Hunyuan3D 2.0,这是一个先进的大规模3D合成系统,用于生成高分辨率纹理3D资产。该系统包括两个基础组件:一个大规模形状生成模型——Hunyuan3D-DiT,以及一个大规模纹理合成模型——Hunyuan3D-Paint。基于可扩展的基于流的扩散变压器构建的形状生成模型旨在创建与给定条件图像正确对齐的几何形状,为下游应用奠定坚实基础。纹理合成模型受益于强大的几何和扩散先验知识,为生成或手工制作的网格生成高分辨率且生动的纹理贴图。此外,我们构建了Hunyuan3D-Studio——一个多才多艺、用户友好的制作平台,简化了3D资产的重新创建过程。它使专业和业余用户能够高效地操纵甚至为其网格添加动画。我们系统地评估了我们的模型,表明Hunyuan3D 2.0在几何细节、条件对齐、纹理质量等方面优于先前的最先进模型,包括开源模型和闭源模型。为填补开源3D社区中大规模基础生成模型的空白,Hunyuan3D 2.0已公开发布。我们的模型代码和预训练权重可在以下链接获取:https://github.com/Tencent/Hunyuan3D-2
English
We present Hunyuan3D 2.0, an advanced large-scale 3D synthesis system for
generating high-resolution textured 3D assets. This system includes two
foundation components: a large-scale shape generation model -- Hunyuan3D-DiT,
and a large-scale texture synthesis model -- Hunyuan3D-Paint. The shape
generative model, built on a scalable flow-based diffusion transformer, aims to
create geometry that properly aligns with a given condition image, laying a
solid foundation for downstream applications. The texture synthesis model,
benefiting from strong geometric and diffusion priors, produces high-resolution
and vibrant texture maps for either generated or hand-crafted meshes.
Furthermore, we build Hunyuan3D-Studio -- a versatile, user-friendly production
platform that simplifies the re-creation process of 3D assets. It allows both
professional and amateur users to manipulate or even animate their meshes
efficiently. We systematically evaluate our models, showing that Hunyuan3D 2.0
outperforms previous state-of-the-art models, including the open-source models
and closed-source models in geometry details, condition alignment, texture
quality, and etc. Hunyuan3D 2.0 is publicly released in order to fill the gaps
in the open-source 3D community for large-scale foundation generative models.
The code and pre-trained weights of our models are available at:
https://github.com/Tencent/Hunyuan3D-2Summary
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